There is still much to learn about 3DCG, any suggestion is appreciated!
## Technical Art
- [Custom Celshading models for UnrealEngine](https://github.com/DWTornier/UnrealEngine) (You have to join [Epic Games](github.com/EpicGames) to access it)
- [Yui Hirasawa 3D Model - Fan Art](https://www.artstation.com/artwork/a0YxyX)
<img src="./image/yui_demo.png" width="400" />
I referenced some K-ON official art (mainly Horiguchi Yukiko and Yamada Naoko's) to create it.
- [Deserts of K-ON! - Fan Art](https://www.artstation.com/artwork/rJW6Q2)
<img src="./image/dok_fanart.png" width="400" />
Contains a planet view that is fully implemented with material nodes.
- [Daten City - Panty and Stocking with Garterbelt Fan Art](https://www.artstation.com/artwork/Ny8LK1)
<img src="./image/psg_fanart.png" width="400" />
A procedural sci-fi city made entirely of material nodes, [here is the process](youtube.com/shorts/kjVNjXVwGIg).
## Illustration
Most of my illustrations are K-ON! fan art somehow.