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# Profile
I am Tornier, an Illustrator trying to develop games.
There is still a lot for me to learn about 3DCG, any suggestion is appreciated!
## Technical Art
- [Custom Celshading models for UnrealEngine](https://github.com/DWTornier/UnrealEngine) (You have to join [Epic Games](github.com/EpicGames) to access it)
- [Yui Hirasawa 3D Model - Fan Art](https://www.artstation.com/artwork/a0YxyX)
<img src="./image/yui_demo.png" width="400" />
I referenced some K-ON official art (mainly Horiguchi Yukiko and Yamada Naoko's) to create it.
- [Deserts of K-ON! - Fan Art](https://www.artstation.com/artwork/rJW6Q2)
<img src="./image/dok_fanart.png" width="400" />
Contains a planet view that is fully implemented with material nodes.
- [Daten City - Panty and Stocking with Garterbelt Fan Art](https://www.artstation.com/artwork/Ny8LK1)
<img src="./image/psg_fanart.png" width="400" />
A procedural sci-fi city made entirely of material nodes, [here is the process](youtube.com/shorts/kjVNjXVwGIg).
## Illustration
Most of my illustrations are K-ON! fan art somehow.
Here are links to my illustrations.
[ArtStation](artstation.com/tornier) [Pixiv](pixiv.me/tornier)
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## My Skills
- Proficient: Anime Style Illustration(Photoshop, Painter Tool SAI, Clip Studio Paint, Procreate, etc.)
- Intermediate: Graphic Design, Concept Art, Cinema 4D, Blender, Unity, UnrealEngine, C#, C++, Python, VRoid Studio
- Beginner: Substance Painter, Marvelous Designer, ZBrush, AutoCAD, Revit
## Contact
- Email: dwtornier@gmail.com
- [Other Links](linktr.ee/tornier)
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