From 91fd50c884dfa5ad18e99e4877b42be7fe03c3b6 Mon Sep 17 00:00:00 2001 From: Tornier Date: Sat, 8 Nov 2025 03:49:13 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20README.md?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 89 +++++++++++++++++++++++++++---------------------------- 1 file changed, 44 insertions(+), 45 deletions(-) diff --git a/README.md b/README.md index 22b6e75..b79f72a 100644 --- a/README.md +++ b/README.md @@ -1,45 +1,44 @@ - -# Profile - - -I am Tornier, an Illustrator trying to develop games. -There is still a lot for me to learn about 3DCG, any suggestion is appreciated! - -## Technical Art -- [Custom Celshading models for UnrealEngine](https://github.com/DWTornier/UnrealEngine) (You have to join [Epic Games](github.com/EpicGames) to access it) -- [Yui Hirasawa 3D Model - Fan Art](https://www.artstation.com/artwork/a0YxyX) - - I referenced some K-ON official art (mainly Horiguchi Yukiko and Yamada Naoko's) to create it. -- [Deserts of K-ON! - Fan Art](https://www.artstation.com/artwork/rJW6Q2) - - Contains a planet view that is fully implemented with material nodes. -- [Daten City - Panty and Stocking with Garterbelt Fan Art](https://www.artstation.com/artwork/Ny8LK1) - - A procedural sci-fi city made entirely of material nodes, [here is the process](youtube.com/shorts/kjVNjXVwGIg). -## Illustration - Most of my illustrations are K-ON! fan art somehow. - Here are links to my illustrations. - [ArtStation](artstation.com/tornier) [Pixiv](pixiv.me/tornier) - ------ -## My Skills -- Proficient: Anime Style Illustration(Photoshop, Painter Tool SAI, Clip Studio Paint, Procreate, etc.) -- Intermediate: Graphic Design, Concept Art, Cinema 4D, Blender, Unity, UnrealEngine, C#, C++, Python, VRoid Studio -- Beginner: Substance Painter, Marvelous Designer, ZBrush, AutoCAD, Revit -## Contact -- Email: dwtornier@gmail.com -- [Other Links](linktr.ee/tornier) - +# Profile + + +I am Tornier, tech art but I like drawing. +There is still much to learn about 3DCG, any suggestion is appreciated! + +## Technical Art +- [Custom Celshading models for UnrealEngine](https://github.com/DWTornier/UnrealEngine) (You have to join [Epic Games](github.com/EpicGames) to access it) +- [Yui Hirasawa 3D Model - Fan Art](https://www.artstation.com/artwork/a0YxyX) + + I referenced some K-ON official art (mainly Horiguchi Yukiko and Yamada Naoko's) to create it. +- [Deserts of K-ON! - Fan Art](https://www.artstation.com/artwork/rJW6Q2) + + Contains a planet view that is fully implemented with material nodes. +- [Daten City - Panty and Stocking with Garterbelt Fan Art](https://www.artstation.com/artwork/Ny8LK1) + + A procedural sci-fi city made entirely of material nodes, [here is the process](youtube.com/shorts/kjVNjXVwGIg). +## Illustration + Most of my illustrations are K-ON! fan art somehow. + Here are links to my illustrations. + [ArtStation](artstation.com/tornier) [Pixiv](pixiv.me/tornier) + +----- +## My Skills +- Proficient: Anime Style Illustration(Photoshop, Painter Tool SAI, Clip Studio Paint, Procreate, etc.) +- Intermediate: Graphic Design, Concept Art, Cinema 4D, Blender, Unity, UnrealEngine, C#, C++, Python, VRoid Studio +- Beginner: Substance Painter, Marvelous Designer, ZBrush, AutoCAD, Revit +## Contact +- Email: dwtornier@gmail.com +- [Other Links](linktr.ee/tornier) +