Merge remote-tracking branch 'refs/remotes/origin/main'
This commit is contained in:
@@ -7,6 +7,7 @@ UseAudioMixer=True
|
|||||||
EditorStartupMap=/Game/Levels/PaperZD.PaperZD
|
EditorStartupMap=/Game/Levels/PaperZD.PaperZD
|
||||||
GameDefaultMap=/Game/Levels/PaperZD.PaperZD
|
GameDefaultMap=/Game/Levels/PaperZD.PaperZD
|
||||||
GlobalDefaultGameMode=/Game/Blueprints/BP_GameModeBase.BP_GameModeBase_C
|
GlobalDefaultGameMode=/Game/Blueprints/BP_GameModeBase.BP_GameModeBase_C
|
||||||
|
GameInstanceClass=/Game/Blueprints/Core/BP_GI.BP_GI_C
|
||||||
|
|
||||||
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||||
TargetedHardwareClass=Desktop
|
TargetedHardwareClass=Desktop
|
||||||
|
|||||||
BIN
Content/Blueprints/BPFunctionLibrary/BP_CommonFunctionLibrary.uasset
LFS
Normal file
BIN
Content/Blueprints/BPFunctionLibrary/BP_CommonFunctionLibrary.uasset
LFS
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Blueprints/Core/BPI_GISave.uasset
LFS
Normal file
BIN
Content/Blueprints/Core/BPI_GISave.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Blueprints/Core/BPI_ManageLevel.uasset
LFS
Normal file
BIN
Content/Blueprints/Core/BPI_ManageLevel.uasset
LFS
Normal file
Binary file not shown.
Binary file not shown.
BIN
Content/Blueprints/Core/BP_SaveGame.uasset
LFS
Normal file
BIN
Content/Blueprints/Core/BP_SaveGame.uasset
LFS
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Blueprints/Data/BP_TechBase.uasset
LFS
Normal file
BIN
Content/Blueprints/Data/BP_TechBase.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechHealth.uasset
LFS
Normal file
BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechHealth.uasset
LFS
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Blueprints/Data/ST_Rift.uasset
LFS
Normal file
BIN
Content/Blueprints/Data/ST_Rift.uasset
LFS
Normal file
Binary file not shown.
Binary file not shown.
BIN
Content/Blueprints/Test/BP_TestResource.uasset
LFS
Normal file
BIN
Content/Blueprints/Test/BP_TestResource.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Levels/Battle.umap
LFS
BIN
Content/Levels/Battle.umap
LFS
Binary file not shown.
BIN
Content/Levels/Test.umap
LFS
Normal file
BIN
Content/Levels/Test.umap
LFS
Normal file
Binary file not shown.
BIN
Content/Levels/Test/TestResource.umap
LFS
Normal file
BIN
Content/Levels/Test/TestResource.umap
LFS
Normal file
Binary file not shown.
BIN
Content/Levels/TestResource.umap
LFS
Normal file
BIN
Content/Levels/TestResource.umap
LFS
Normal file
Binary file not shown.
BIN
Content/Materials/MI_Blue.uasset
LFS
Normal file
BIN
Content/Materials/MI_Blue.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Materials/MI_Green.uasset
LFS
Normal file
BIN
Content/Materials/MI_Green.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Materials/MI_Purple.uasset
LFS
Normal file
BIN
Content/Materials/MI_Purple.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Materials/MI_Red.uasset
LFS
Normal file
BIN
Content/Materials/MI_Red.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Materials/MI_Yellow.uasset
LFS
Normal file
BIN
Content/Materials/MI_Yellow.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Materials/M_Blue.uasset
LFS
BIN
Content/Materials/M_Blue.uasset
LFS
Binary file not shown.
BIN
Content/Materials/M_Green.uasset
LFS
BIN
Content/Materials/M_Green.uasset
LFS
Binary file not shown.
Binary file not shown.
BIN
Content/Materials/M_Red.uasset
LFS
BIN
Content/Materials/M_Red.uasset
LFS
Binary file not shown.
BIN
Content/Materials/M_SingleColor.uasset
LFS
Normal file
BIN
Content/Materials/M_SingleColor.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/Materials/M_White.uasset
LFS
BIN
Content/Materials/M_White.uasset
LFS
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/UI/WBP_LoadingScreen.uasset
LFS
Normal file
BIN
Content/UI/WBP_LoadingScreen.uasset
LFS
Normal file
Binary file not shown.
BIN
Content/UI/WBP_MainMenu.uasset
LFS
BIN
Content/UI/WBP_MainMenu.uasset
LFS
Binary file not shown.
Binary file not shown.
BIN
Content/_AzurIceShitting/ResourceSpawning/E_ResourceType_Tmp.uasset
LFS
Normal file
BIN
Content/_AzurIceShitting/ResourceSpawning/E_ResourceType_Tmp.uasset
LFS
Normal file
Binary file not shown.
2
Voyager.uproject.DotSettings.user
Normal file
2
Voyager.uproject.DotSettings.user
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||||
|
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AButton_002Eh_002Fl_003A_002E_002E_003F_002E_002E_003FUE_005F5_002E6_003FEngine_003FSource_003FRuntime_003FUMG_003FPublic_003FComponents_003FButton_002Eh/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
|
||||||
Reference in New Issue
Block a user