From f178f083879a4bd0099cd58379c9440162a7c7cc Mon Sep 17 00:00:00 2001 From: YXHXianYu <2943003@qq.com> Date: Mon, 29 Sep 2025 22:44:12 +0800 Subject: [PATCH] =?UTF-8?q?feat:=20=E7=8E=A9=E5=AE=B6=E5=8F=97=E4=BC=A4?= =?UTF-8?q?=EF=BC=9B=E6=88=98=E6=96=97=E7=B3=BB=E7=BB=9F=E5=88=9D=E6=AD=A5?= =?UTF-8?q?=E5=AE=8C=E6=88=90"?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Config/DefaultEngine.ini | 6 +++++- Content/Blueprints/Battle/BP_Enemy.uasset | 4 ++-- Content/Blueprints/Battle/BP_Enemy_Blue.uasset | 4 ++-- Content/Blueprints/Battle/BP_Enemy_Green.uasset | 4 ++-- Content/Blueprints/Battle/BP_Enemy_Purple.uasset | 4 ++-- Content/Blueprints/Battle/BP_Enemy_Red.uasset | 4 ++-- Content/Blueprints/Battle/BP_PlayerShip.uasset | 4 ++-- Content/Blueprints/Battle/BP_Projectile.uasset | 4 ++-- Content/Blueprints/Battle/C_DamageComponent.uasset | 4 ++-- Content/Blueprints/Battle/C_MovementComponent.uasset | 4 ++-- 10 files changed, 23 insertions(+), 19 deletions(-) diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index d10aecb..5c07c18 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -84,8 +84,10 @@ bUseManualIPAddress=False ManualIPAddress= # 关闭ue5上传统计数据 + [Analytics] bEnabled=False + [AnalyticsPrivacy] bSendUsageData=False @@ -126,7 +128,9 @@ bSendUsageData=False +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.") +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.") +Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") -+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False,Name="Projectile") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Projectile") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Enemy") ++DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,DefaultResponse=ECR_Ignore,bTraceType=False,bStaticObject=False,Name="Player") -ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") -ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") -ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") diff --git a/Content/Blueprints/Battle/BP_Enemy.uasset b/Content/Blueprints/Battle/BP_Enemy.uasset index 9f78fcb..c75d8bb 100644 --- a/Content/Blueprints/Battle/BP_Enemy.uasset +++ b/Content/Blueprints/Battle/BP_Enemy.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:72b802ace82ad95f10fe3889ea2338ae25707061c1ae3045ee7e69b25da09ad2 -size 110746 +oid sha256:cf3b68e71f843054124c231615f2498c6e15f07c16db5db3ccea65ad49da0159 +size 198225 diff --git a/Content/Blueprints/Battle/BP_Enemy_Blue.uasset b/Content/Blueprints/Battle/BP_Enemy_Blue.uasset index fe81b54..8cc1315 100644 --- a/Content/Blueprints/Battle/BP_Enemy_Blue.uasset +++ b/Content/Blueprints/Battle/BP_Enemy_Blue.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:157446efef4c28d426ef0d8ce99987f3aafa4c68204e9bf26ad92ab5cc084b41 -size 41650 +oid sha256:bfac15b9a779334d1f933b139aee473893158afe63d20969df7732a76f39c7ac +size 43925 diff --git a/Content/Blueprints/Battle/BP_Enemy_Green.uasset b/Content/Blueprints/Battle/BP_Enemy_Green.uasset index 7c90a41..038d900 100644 --- a/Content/Blueprints/Battle/BP_Enemy_Green.uasset +++ b/Content/Blueprints/Battle/BP_Enemy_Green.uasset @@ -1,3 +1,3 @@ version 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