73 Commits

Author SHA1 Message Date
f00a2ca055 feat: 修改污染行星生成概率,优化星球表现 2025-11-20 14:37:23 +08:00
7ecfae0fc2 fix: 材质没传 2025-11-17 20:07:36 +08:00
2b3e294101 feat: 星球类型显示与程序逻辑一致 2025-11-17 20:04:51 +08:00
e4c9352b7a fix:修复空间站散热板 2025-11-17 12:11:43 +08:00
DWTornier
cd47f42583 HUD of GasGiant has glitch effect now. 2025-11-17 01:38:16 +08:00
e4a88fc018 feat: 调整了子弹材质参数和大小 2025-11-17 00:27:43 +08:00
DWTornier
d675506de5 New mats of bullets 2025-11-16 23:51:34 +08:00
DWTornier
c01a2c6d73 changed the refs of bullet materials 2025-11-16 22:10:30 +08:00
e07a641003 add:忘记保存了 2025-11-16 19:47:08 +08:00
380c717505 feat:给电锯发光撒谎面材质,修改发光亮度 2025-11-16 19:45:30 +08:00
DWTornier
5c6c1389ae bug fix - DWT 20251116 2025-11-16 02:55:44 +08:00
DWTornier
b2be222f67 More appearance types of planets.
Now we have the gas giant, and the randomize material of terra was already fully functional.
2025-11-16 02:16:57 +08:00
DWTornier
285360a082 BP and Mats
About BP_ProceduralPlanet,I tried to make it support random seed for variant.
2025-11-15 01:22:00 +08:00
DWTornier
8c51a9fbdd Trying to make variants of planets - DWT20251115 2025-11-15 00:30:12 +08:00
DWTornier
cb3d8a5e7e Fixed more mat 2025-11-14 21:32:44 +08:00
6d32b0ebc4 fix:调整炫光 2025-11-14 18:13:16 +08:00
DWTornier
3c97daacbc More material instances now based on M_ShadeToonBase 2025-11-14 13:53:19 +08:00
DWTornier
322f32cb71 Based the ShadeToonBase Material. DWT20251114 2025-11-14 12:43:50 +08:00
DWTornier
6d5d556aee Mat adjust. DWT-20131114
Adjusted the yellow material parameters of the Interceptor.
2025-11-14 04:43:41 +08:00
8f7808ccc1 feat: 弹窗UI加扫描线后处理,Credits弹窗,子弹改Unlit 2025-11-13 23:59:55 +08:00
ed84d25024 feat: 各关卡Bloom,Planet资源点选中/路径优化 2025-11-13 00:56:24 +08:00
0f0eb1d21f feat: GI设置默认最高画质,移除废弃Toon材质 2025-11-12 16:08:32 +08:00
DWTornier
8aa67dcd21 Enhanced the M_ShadeToonBase. DWT-20251112 2025-11-12 05:09:01 +08:00
fd6806df49 feat&fix: 修复了一系列内容 2025-11-11 21:48:32 +08:00
b9c5115f3c Update M_ShadeToonBase.uasset 2025-11-11 19:07:02 +08:00
c017dd5bdd better:空间站材质优化 2025-11-11 19:04:54 +08:00
6b5e774fc0 better:调整部分材质 2025-11-11 15:58:12 +08:00
9d2c756b17 Now the rift material and the route material are completed. - DWT 20251111 2025-11-11 10:00:50 +08:00
eb5d3d1051 Tested a new Mat. DWT 20251111 2025-11-11 00:03:29 +08:00
53e1662abc fix:亚空间教程不显示 2025-11-10 23:55:06 +08:00
4e3cb04d56 feat:一些保存 2025-11-10 22:03:31 +08:00
280b165242 feat:导入裂隙,添加裂隙材质,修正发光材质的效果 2025-11-10 22:00:42 +08:00
eab1563471 Little fixes. DWT 20251110 2025-11-10 04:33:06 +08:00
da9db8abb7 The material EartHUD (Procedure Planet before) is completed. - DWT 20251110 2025-11-10 04:21:43 +08:00
160b391153 feat: 新的暂停页面 2025-11-09 22:59:15 +08:00
110fcac655 Deleted skysphere in battle level - DWT 20251109 2025-11-09 21:15:50 +08:00
ed7951ce62 feat: 屏幕外去除敌人;设置在BP_BattleLevelManager中 2025-11-09 19:53:39 +08:00
e5201f7725 fix: Loading页面加了边框 2025-11-09 16:58:51 +08:00
22e8b4f262 fix: Battle UI黑框 2025-11-09 16:47:16 +08:00
86deed50c6 feat: 优化半透明Shader 2025-11-09 16:01:45 +08:00
3966168a8c feat: 导入敌人模型,新增半透明Toon Shader 2025-11-09 14:35:37 +08:00
6509580d5c Finishing the M_Space Material. Added new loading pic for unreal editor. Fixed texture blurring issue (by disabling texture transferring). - DWT 20251109_09:17 2025-11-09 09:16:53 +08:00
ddf2a727c8 feat: 敌人贴图二值Shader,UI暗角后处理效果 2025-11-08 19:30:04 +08:00
08e62282fe feat: 扫描线、CRT畸变后处理效果 2025-11-08 19:02:40 +08:00
75cce18002 feat: 更新了MI_Subspace参数 2025-11-08 11:30:37 +08:00
dab6af312d Refined the M_Space mat. Now it is can be used to both skyboxes and +Z directional plane for fake background. - DWT 20251107 2025-11-07 23:55:28 +08:00
9fd5a7456a feat: 宇宙背景Shader优化,会射子弹的敌人基类 2025-11-06 20:38:29 +08:00
6bd11fd8d5 DWT 20251106 01:22 2025-11-06 01:22:58 +08:00
ec912bcaf3 DWT 20251105 test 2025-11-06 00:54:31 +08:00
58ea38dafe fix(planet): 修复了sign标志有一面缺少颜色的问题 2025-11-04 12:29:00 +08:00