Commit Graph

328 Commits

Author SHA1 Message Date
e704f5f930 feat: Planet关卡根据GI的Current Rift信息生成资源与星球大小 2025-10-31 00:25:10 +08:00
b7275beec3 fix: UI挡Planet资源判定 2025-10-30 19:32:52 +08:00
4cdbfde06e Merge branch 'main' of 62.234.216.156:Stanley/Voyager 2025-10-30 00:12:14 +08:00
bab680dce3 resource node only spawn on in route 2025-10-30 00:11:57 +08:00
34c0c68088 feat: 飞船、空间站描边 2025-10-29 23:28:09 +08:00
936ed6fd66 fix: 更新重定向器 2025-10-29 19:07:06 +08:00
3635a30f07 fix: 将Battle场景设置为鼠标指针持续显示 2025-10-28 18:47:14 +08:00
40c8d70c5f feat: 更完善的按钮组功能(TechTree) 2025-10-28 18:24:15 +08:00
0b454cf06f feat: 科技树Level基本完成 2025-10-28 17:12:22 +08:00
a2ed34e785 feat(todo): 扫描线后处理效果 2025-10-28 00:11:04 +08:00
3592be10ea Merge branch 'main' of 62.234.216.156:Stanley/Voyager 2025-10-27 23:46:34 +08:00
8e33fff2e2 feat: 运镜 2025-10-27 23:46:25 +08:00
e1e290acfe fix: FBX导入法线平滑问题,完成Ship着色 2025-10-27 23:34:03 +08:00
c83ed58444 Merge remote-tracking branch 'BJTU/main' 2025-10-27 23:09:02 +08:00
80efa272d9 feat: 空间站材质 2025-10-27 23:07:58 +08:00
bdd8c0482c fix: 重命名HomeStation为TechTree 2025-10-27 20:57:30 +08:00
408a87ea22 fix: 修复了一些受损的redirector 2025-10-27 20:56:16 +08:00
0cacb2ebaf feat: 空间站,二值化Shader 2025-10-27 20:44:21 +08:00
29d040fb53 refractor: 模型资产文件夹重命名 2025-10-27 19:49:54 +08:00
a089735555 feat: 资源采集页面UI 2025-10-27 12:33:38 +08:00
575492b9ea fix: 修复了引擎方向反了的问题 2025-10-27 11:22:21 +08:00
1219fdada5 feat: 更新飞船,加入驾驶舱材质 2025-10-27 01:09:12 +08:00
83f0c4b894 初步战斗UI完成 2025-10-26 22:10:07 +08:00
6dc4b1709e 飞船v1模型与动画 2025-10-26 18:44:53 +08:00
f514b03df1 planet atmosphere 2025-10-19 10:09:43 +08:00
58d0bf9610 feat: pause 2025-10-14 20:40:07 +08:00
f2f3603efa feat: 指向Rift的箭头 2025-10-14 20:03:24 +08:00
e02dfa7339 feat: Battle裂隙生成 2025-10-13 14:20:01 +08:00
9ab3ae2f48 feat: 完成新游戏裂隙按环数数据生成 2025-10-01 22:57:57 +08:00
326fe5b315 feat: 关卡切换,保存ResearchedTech,修复新游戏未清空存档 2025-10-01 21:36:39 +08:00
2d90c310a7 feat: 科技逻辑完全开发完毕 2025-10-01 18:09:09 +08:00
61df37f3fe Merge branch 'main' of 62.234.216.156:Stanley/Voyager 2025-10-01 17:19:37 +08:00
5fbcf40b0c feat: 科技系统基本完成(除UI) 2025-10-01 17:19:33 +08:00
083c67bfec feat: 资源路径规划 2025-10-01 15:50:14 +08:00
4bb3823cc0 Merge remote-tracking branch 'refs/remotes/origin/main' 2025-10-01 14:55:34 +08:00
c207c76002 fix: 优化资源边的 Spline,超级光滑 2025-10-01 14:54:47 +08:00
1596d0d92e feat: 将资源操作整合进GI,简化API 2025-10-01 13:36:32 +08:00
81541c1b74 feat: add globalseed in gamesave and gameinstance 2025-10-01 00:49:24 +08:00
0dc5ae9c25 perf: 修改纯色材质为实例化 2025-10-01 00:11:23 +08:00
06c3a4e6ec feat: 主菜单UI框架, 保存与加载游戏, 一环资源生成(todo: 待重构) 2025-09-30 23:58:18 +08:00
3216f665fb feat: 科技基类BP_Tech和简单科技BP_TechHealth 2025-09-30 21:13:44 +08:00
754c161df3 chore: 创建单独的Levels/Test/文件夹,存test level 2025-09-30 19:14:49 +08:00
cc2f426d26 feat: 资源系统(example在场景Test和蓝图BP_TestResource中) 2025-09-30 18:23:51 +08:00
da627796f2 feat: 微调武器参数 2025-09-30 16:38:31 +08:00
515db8adc1 feat: 资源节点点击 2025-09-30 11:36:37 +08:00
6bb7ed217e Merge branch 'main' of 62.234.216.156:Stanley/Voyager 2025-09-30 11:19:40 +08:00
e88c801a6b feat: 行星关卡 Pawn(摄像机操作) 2025-09-30 11:19:23 +08:00
f178f08387 feat: 玩家受伤;战斗系统初步完成" 2025-09-29 22:44:12 +08:00
c563901048 feat(battle): 实现了公式sigma(y=ax^k+b) 2025-09-29 20:52:26 +08:00
22c38ba03e fix(battle): 将角色转向改为瞬时转向;让子弹会朝着上次移动方向射出,支持甩子弹" 2025-09-29 20:07:24 +08:00