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3216f665fb
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feat: 科技基类BP_Tech和简单科技BP_TechHealth
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2025-09-30 21:13:44 +08:00 |
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cc2f426d26
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feat: 资源系统(example在场景Test和蓝图BP_TestResource中)
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2025-09-30 18:23:51 +08:00 |
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da627796f2
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feat: 微调武器参数
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2025-09-30 16:38:31 +08:00 |
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f178f08387
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feat: 玩家受伤;战斗系统初步完成"
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2025-09-29 22:44:12 +08:00 |
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c563901048
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feat(battle): 实现了公式sigma(y=ax^k+b)
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2025-09-29 20:52:26 +08:00 |
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22c38ba03e
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fix(battle): 将角色转向改为瞬时转向;让子弹会朝着上次移动方向射出,支持甩子弹"
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2025-09-29 20:07:24 +08:00 |
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be29c93c65
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feat: 怪物生成搞定
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2025-09-29 17:12:36 +08:00 |
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eba277ea39
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feat: 添加科技树结构体定义,科技树UI可拖动
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2025-09-28 23:05:43 +08:00 |
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8d9f8b1a3b
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feat: 敌人生成器
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2025-09-28 22:07:35 +08:00 |
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ccd2d384fa
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feat: 6种移动类型、3种子弹、WeaponComponent正常生效
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2025-09-28 18:12:07 +08:00 |
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a8043fd4f6
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feat: 尝试将子弹修改为MovementComponent驱动
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2025-09-28 00:48:36 +08:00 |
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34f1313013
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feat: Weapon Component,支持自定义攻击序列
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2025-09-28 00:28:32 +08:00 |
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b396cc2283
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feat: Weapon Component (WIP)
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2025-09-27 23:43:21 +08:00 |
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c71406c4a5
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fix: 测试并修复了AOE提前Destroy的问题:
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2025-09-27 22:37:35 +08:00 |
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ab8457cada
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feat: Movement组件,支持2种移动方式(直线、追踪),支持互斥力
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2025-09-27 21:18:06 +08:00 |
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35bdd3cb77
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fix: 战斗关卡重力,宇宙视觉表现调优
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2025-09-26 22:14:13 +08:00 |
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41c63a54cc
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feat: 子弹蓝图,添加调试信息
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2025-09-26 20:35:21 +08:00 |
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48ad75b16b
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chore: 2D动画蓝图实验
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2025-09-25 00:34:15 +08:00 |
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16d0889de8
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feat: 初始化战斗GameMode,生命组件
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2025-09-24 17:01:49 +08:00 |
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