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4f32703104
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feat: 裂隙探测器(定位器)科技、定位器的距离指示功能
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2025-11-05 22:48:00 +08:00 |
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07b63d85b9
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feat: 裂隙关闭倒计时
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2025-11-05 21:21:06 +08:00 |
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d0639a9e5e
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feat:Terry终于干活了
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2025-11-05 21:17:20 +08:00 |
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a116a923d8
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feat: 完成了Planet页面,选择资源列表(HarvestPlan)
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2025-11-03 22:59:57 +08:00 |
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07f665d181
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fix: 修复了Planet场景中,鼠标射线检测失效的问题
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2025-11-03 22:16:16 +08:00 |
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22d45e4e6e
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feat: Battle场景中默认+2000速度,debug用
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2025-11-03 20:36:00 +08:00 |
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8822800ccb
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feat: 引擎火焰大小
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2025-11-03 14:10:43 +08:00 |
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4b8c19318a
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feat: 怪物难度计数器
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2025-11-03 12:41:56 +08:00 |
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c328e79803
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feat: Battle场景,按Warp按钮,生成BackToStation回家裂隙
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2025-11-03 01:55:34 +08:00 |
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0a08e751ad
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feat: 更新UI资源列表、修复忘记清空背包的bug
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2025-11-03 00:31:37 +08:00 |
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c8341ac43a
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feat: 25.11.2会
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2025-11-02 17:51:20 +08:00 |
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f096cc86b1
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feat: 定位器
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2025-11-02 12:41:09 +08:00 |
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aaecfc67d4
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feat: Planet返回Battle时,自动隐藏去过的裂隙;同时,TechTree进入Battle时,清空“去过的裂隙”标记
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2025-11-02 12:24:42 +08:00 |
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54b476d495
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feat: 资源采集航程限制,Proceed添加资源
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2025-11-01 17:19:53 +08:00 |
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058e818ad5
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feat: 打通了所有关卡!原型终于快做完了!
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2025-10-31 22:23:14 +08:00 |
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a0d458fd69
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fix conflicts
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2025-10-31 18:53:22 +08:00 |
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52474d2108
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feat: 资源上限、BattleResources、PersistentResources
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2025-10-31 18:46:17 +08:00 |
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e704f5f930
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feat: Planet关卡根据GI的Current Rift信息生成资源与星球大小
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2025-10-31 00:25:10 +08:00 |
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4cdbfde06e
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Merge branch 'main' of 62.234.216.156:Stanley/Voyager
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2025-10-30 00:12:14 +08:00 |
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bab680dce3
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resource node only spawn on in route
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2025-10-30 00:11:57 +08:00 |
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34c0c68088
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feat: 飞船、空间站描边
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2025-10-29 23:28:09 +08:00 |
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936ed6fd66
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fix: 更新重定向器
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2025-10-29 19:07:06 +08:00 |
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3635a30f07
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fix: 将Battle场景设置为鼠标指针持续显示
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2025-10-28 18:47:14 +08:00 |
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0b454cf06f
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feat: 科技树Level基本完成
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2025-10-28 17:12:22 +08:00 |
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8e33fff2e2
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feat: 运镜
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2025-10-27 23:46:25 +08:00 |
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bdd8c0482c
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fix: 重命名HomeStation为TechTree
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2025-10-27 20:57:30 +08:00 |
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29d040fb53
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refractor: 模型资产文件夹重命名
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2025-10-27 19:49:54 +08:00 |
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a089735555
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feat: 资源采集页面UI
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2025-10-27 12:33:38 +08:00 |
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575492b9ea
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fix: 修复了引擎方向反了的问题
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2025-10-27 11:22:21 +08:00 |
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1219fdada5
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feat: 更新飞船,加入驾驶舱材质
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2025-10-27 01:09:12 +08:00 |
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83f0c4b894
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初步战斗UI完成
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2025-10-26 22:10:07 +08:00 |
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6dc4b1709e
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飞船v1模型与动画
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2025-10-26 18:44:53 +08:00 |
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58d0bf9610
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feat: pause
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2025-10-14 20:40:07 +08:00 |
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f2f3603efa
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feat: 指向Rift的箭头
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2025-10-14 20:03:24 +08:00 |
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e02dfa7339
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feat: Battle裂隙生成
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2025-10-13 14:20:01 +08:00 |
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9ab3ae2f48
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feat: 完成新游戏裂隙按环数数据生成
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2025-10-01 22:57:57 +08:00 |
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326fe5b315
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feat: 关卡切换,保存ResearchedTech,修复新游戏未清空存档
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2025-10-01 21:36:39 +08:00 |
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2d90c310a7
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feat: 科技逻辑完全开发完毕
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2025-10-01 18:09:09 +08:00 |
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61df37f3fe
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Merge branch 'main' of 62.234.216.156:Stanley/Voyager
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2025-10-01 17:19:37 +08:00 |
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5fbcf40b0c
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feat: 科技系统基本完成(除UI)
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2025-10-01 17:19:33 +08:00 |
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4bb3823cc0
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Merge remote-tracking branch 'refs/remotes/origin/main'
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2025-10-01 14:55:34 +08:00 |
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c207c76002
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fix: 优化资源边的 Spline,超级光滑
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2025-10-01 14:54:47 +08:00 |
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1596d0d92e
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feat: 将资源操作整合进GI,简化API
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2025-10-01 13:36:32 +08:00 |
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81541c1b74
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feat: add globalseed in gamesave and gameinstance
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2025-10-01 00:49:24 +08:00 |
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0dc5ae9c25
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perf: 修改纯色材质为实例化
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2025-10-01 00:11:23 +08:00 |
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06c3a4e6ec
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feat: 主菜单UI框架, 保存与加载游戏, 一环资源生成(todo: 待重构)
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2025-09-30 23:58:18 +08:00 |
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3216f665fb
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feat: 科技基类BP_Tech和简单科技BP_TechHealth
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2025-09-30 21:13:44 +08:00 |
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cc2f426d26
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feat: 资源系统(example在场景Test和蓝图BP_TestResource中)
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2025-09-30 18:23:51 +08:00 |
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da627796f2
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feat: 微调武器参数
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2025-09-30 16:38:31 +08:00 |
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6bb7ed217e
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Merge branch 'main' of 62.234.216.156:Stanley/Voyager
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2025-09-30 11:19:40 +08:00 |
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