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azurice/Voyager
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37 Commits 4 Branches 2 Tags
754c161df375528f023dd0bf8c4f26e6ef3ef99c
Commit Graph

10 Commits

Author SHA1 Message Date
YXHXianYu
22c38ba03e fix(battle): 将角色转向改为瞬时转向;让子弹会朝着上次移动方向射出,支持甩子弹" 2025-09-29 20:07:24 +08:00
YXHXianYu
8d9f8b1a3b feat: 敌人生成器 2025-09-28 22:07:35 +08:00
YXHXianYu
ccd2d384fa feat: 6种移动类型、3种子弹、WeaponComponent正常生效 2025-09-28 18:12:07 +08:00
YXHXianYu
a8043fd4f6 feat: 尝试将子弹修改为MovementComponent驱动 2025-09-28 00:48:36 +08:00
YXHXianYu
ab8457cada feat: Movement组件,支持2种移动方式(直线、追踪),支持互斥力 2025-09-27 21:18:06 +08:00
Stanley_233
35bdd3cb77 fix: 战斗关卡重力,宇宙视觉表现调优 2025-09-26 22:14:13 +08:00
YXHXianYu
1ad23f3906 fix: 添加了因为合并丢失的宇宙Shader背景(Battle.umap) 2025-09-26 21:38:21 +08:00
Stanley_233
41c63a54cc feat: 子弹蓝图,添加调试信息 2025-09-26 20:35:21 +08:00
Stanley_233
16d0889de8 feat: 初始化战斗GameMode,生命组件 2025-09-24 17:01:49 +08:00
Stanley_233
1b3eeab971 feat: 新增框架,资源数据结构 2025-09-24 13:27:38 +08:00
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