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7ba0028f10
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feat: 裂隙旋转效果
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2025-11-10 22:45:23 +08:00 |
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f1ee38f6ab
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feat: 优化弹窗代码
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2025-11-10 20:56:13 +08:00 |
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a3eb7a7616
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feat: 弹窗字体优化、一系列bug修复、自动携带空间核心功能
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2025-11-10 20:02:57 +08:00 |
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841ae298d5
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feat: 弹窗
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2025-11-10 19:09:12 +08:00 |
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b9c7db8e72
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我忘记做啥了,反正阶段性做完了
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2025-11-10 16:25:45 +08:00 |
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677ed108c5
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敌人、武器数值完善,科技补充
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2025-11-10 15:41:40 +08:00 |
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57070a86bb
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feat: Immediate科技类型
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2025-11-10 14:11:22 +08:00 |
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c30a0bd2b1
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一些小修改
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2025-11-10 14:02:03 +08:00 |
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a2aa0eeec8
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科技树按钮位置调整
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2025-11-10 10:45:04 +08:00 |
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18e0bc5c96
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feat: TechTree APply弹窗
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2025-11-10 02:41:42 +08:00 |
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0415fbbeb2
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feat: 特定触发器的怪物波次
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2025-11-10 01:14:44 +08:00 |
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017854eeb2
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feat: 延时折跃、Battle对话框
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2025-11-09 23:52:18 +08:00 |
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2c8f8dbdf9
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feat: 暂停页面
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2025-11-09 22:47:07 +08:00 |
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ed7951ce62
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feat: 屏幕外去除敌人;设置在BP_BattleLevelManager中
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2025-11-09 19:53:39 +08:00 |
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807668360c
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update
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2025-11-09 17:45:39 +08:00 |
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2bfe687fb5
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feat: 废弃标志
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2025-11-09 17:28:03 +08:00 |
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c49229ffd4
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fix: 裂隙随机生成
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2025-11-09 17:18:01 +08:00 |
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d6ed3eee08
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feat: red enemy -> drill
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2025-11-09 17:09:44 +08:00 |
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22e8b4f262
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fix: Battle UI黑框
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2025-11-09 16:47:16 +08:00 |
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3966168a8c
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feat: 导入敌人模型,新增半透明Toon Shader
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2025-11-09 14:35:37 +08:00 |
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f508799de0
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feat: 初步导入模型
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2025-11-08 11:21:46 +08:00 |
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ec81ec857d
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feat: 进入战斗重置裂隙生成
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2025-11-08 01:25:18 +08:00 |
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d7910841e6
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fix: 修复了敌人血量初始化失败的问题
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2025-11-08 00:48:13 +08:00 |
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8edaafd46e
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Battle场景按L触发debug模式
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2025-11-08 00:25:17 +08:00 |
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a663d69279
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feat:手动瞄准科技,数值微调
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2025-11-08 00:05:23 +08:00 |
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dab6af312d
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Refined the M_Space mat. Now it is can be used to both skyboxes and +Z directional plane for fake background. - DWT 20251107
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2025-11-07 23:55:28 +08:00 |
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df3d9f8947
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feat: 随机星球信息
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2025-11-06 22:14:47 +08:00 |
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9fd5a7456a
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feat: 宇宙背景Shader优化,会射子弹的敌人基类
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2025-11-06 20:38:29 +08:00 |
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13d183de6b
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feat: 摄像机固定在空间站上
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2025-11-06 12:21:03 +08:00 |
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8a9905663f
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feat: 鼠标方向的子弹(MoveToMouse)
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2025-11-06 01:07:51 +08:00 |
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bf40fb3b25
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feat: 星球裂隙剩余时间逻辑
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2025-11-05 23:26:38 +08:00 |
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ebd5510fb8
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feat: 修改定位器绿色颜色
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2025-11-05 22:52:26 +08:00 |
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cddfeb800e
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feat: 定位器距离,文字改为 xxx m
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2025-11-05 22:51:07 +08:00 |
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4f32703104
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feat: 裂隙探测器(定位器)科技、定位器的距离指示功能
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2025-11-05 22:48:00 +08:00 |
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07b63d85b9
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feat: 裂隙关闭倒计时
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2025-11-05 21:21:06 +08:00 |
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d0639a9e5e
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feat:Terry终于干活了
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2025-11-05 21:17:20 +08:00 |
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a116a923d8
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feat: 完成了Planet页面,选择资源列表(HarvestPlan)
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2025-11-03 22:59:57 +08:00 |
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07f665d181
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fix: 修复了Planet场景中,鼠标射线检测失效的问题
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2025-11-03 22:16:16 +08:00 |
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22d45e4e6e
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feat: Battle场景中默认+2000速度,debug用
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2025-11-03 20:36:00 +08:00 |
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8822800ccb
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feat: 引擎火焰大小
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2025-11-03 14:10:43 +08:00 |
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4b8c19318a
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feat: 怪物难度计数器
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2025-11-03 12:41:56 +08:00 |
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c328e79803
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feat: Battle场景,按Warp按钮,生成BackToStation回家裂隙
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2025-11-03 01:55:34 +08:00 |
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0a08e751ad
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feat: 更新UI资源列表、修复忘记清空背包的bug
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2025-11-03 00:31:37 +08:00 |
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c8341ac43a
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feat: 25.11.2会
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2025-11-02 17:51:20 +08:00 |
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f096cc86b1
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feat: 定位器
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2025-11-02 12:41:09 +08:00 |
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aaecfc67d4
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feat: Planet返回Battle时,自动隐藏去过的裂隙;同时,TechTree进入Battle时,清空“去过的裂隙”标记
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2025-11-02 12:24:42 +08:00 |
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54b476d495
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feat: 资源采集航程限制,Proceed添加资源
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2025-11-01 17:19:53 +08:00 |
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058e818ad5
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feat: 打通了所有关卡!原型终于快做完了!
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2025-10-31 22:23:14 +08:00 |
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a0d458fd69
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fix conflicts
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2025-10-31 18:53:22 +08:00 |
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52474d2108
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feat: 资源上限、BattleResources、PersistentResources
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2025-10-31 18:46:17 +08:00 |
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