Commit Graph

319 Commits

Author SHA1 Message Date
24f4f41e6b feat: basic ResourceGameMode、ResourceGraph 2025-09-28 12:30:25 +08:00
a8043fd4f6 feat: 尝试将子弹修改为MovementComponent驱动 2025-09-28 00:48:36 +08:00
34f1313013 feat: Weapon Component,支持自定义攻击序列 2025-09-28 00:28:32 +08:00
b396cc2283 feat: Weapon Component (WIP) 2025-09-27 23:43:21 +08:00
c71406c4a5 fix: 测试并修复了AOE提前Destroy的问题: 2025-09-27 22:37:35 +08:00
ab8457cada feat: Movement组件,支持2种移动方式(直线、追踪),支持互斥力 2025-09-27 21:18:06 +08:00
35bdd3cb77 fix: 战斗关卡重力,宇宙视觉表现调优 2025-09-26 22:14:13 +08:00
1ad23f3906 fix: 添加了因为合并丢失的宇宙Shader背景(Battle.umap) 2025-09-26 21:38:21 +08:00
67b0bd0537 Merge remote-tracking branch 'origin' 2025-09-26 21:29:12 +08:00
31d3a593cb feat: 宇宙背景Shader v1 2025-09-26 21:21:43 +08:00
41c63a54cc feat: 子弹蓝图,添加调试信息 2025-09-26 20:35:21 +08:00
0ef5a9bf23 feat: 参数化程序化行星蓝图 2025-09-26 14:43:38 +08:00
abc5807a2a feat: BP_Plannetv2 with material based on height, and procedual mesh with perlin noise 2025-09-25 18:06:45 +08:00
48ad75b16b chore: 2D动画蓝图实验 2025-09-25 00:34:15 +08:00
526712feb7 basic planet SaveGame and Spawning 2025-09-24 17:17:12 +08:00
16d0889de8 feat: 初始化战斗GameMode,生命组件 2025-09-24 17:01:49 +08:00
1b3eeab971 feat: 新增框架,资源数据结构 2025-09-24 13:27:38 +08:00
cf5cdeedcf chore: UE version updated to 5.6, rearrange assets 2025-09-22 23:25:05 +08:00
bb1a96b601 Init commit 2025-09-22 19:27:43 +08:00