Commit Graph

15 Commits

Author SHA1 Message Date
c563901048 feat(battle): 实现了公式sigma(y=ax^k+b) 2025-09-29 20:52:26 +08:00
22c38ba03e fix(battle): 将角色转向改为瞬时转向;让子弹会朝着上次移动方向射出,支持甩子弹" 2025-09-29 20:07:24 +08:00
be29c93c65 feat: 怪物生成搞定 2025-09-29 17:12:36 +08:00
eba277ea39 feat: 添加科技树结构体定义,科技树UI可拖动 2025-09-28 23:05:43 +08:00
8d9f8b1a3b feat: 敌人生成器 2025-09-28 22:07:35 +08:00
ccd2d384fa feat: 6种移动类型、3种子弹、WeaponComponent正常生效 2025-09-28 18:12:07 +08:00
a8043fd4f6 feat: 尝试将子弹修改为MovementComponent驱动 2025-09-28 00:48:36 +08:00
34f1313013 feat: Weapon Component,支持自定义攻击序列 2025-09-28 00:28:32 +08:00
b396cc2283 feat: Weapon Component (WIP) 2025-09-27 23:43:21 +08:00
c71406c4a5 fix: 测试并修复了AOE提前Destroy的问题: 2025-09-27 22:37:35 +08:00
ab8457cada feat: Movement组件,支持2种移动方式(直线、追踪),支持互斥力 2025-09-27 21:18:06 +08:00
35bdd3cb77 fix: 战斗关卡重力,宇宙视觉表现调优 2025-09-26 22:14:13 +08:00
41c63a54cc feat: 子弹蓝图,添加调试信息 2025-09-26 20:35:21 +08:00
48ad75b16b chore: 2D动画蓝图实验 2025-09-25 00:34:15 +08:00
16d0889de8 feat: 初始化战斗GameMode,生命组件 2025-09-24 17:01:49 +08:00