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eba277ea39
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feat: 添加科技树结构体定义,科技树UI可拖动
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2025-09-28 23:05:43 +08:00 |
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739ba03272
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Merge branch 'main' of 62.234.216.156:Stanley/Voyager
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2025-09-28 22:08:03 +08:00 |
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8d9f8b1a3b
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feat: 敌人生成器
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2025-09-28 22:07:35 +08:00 |
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bcd77b95f7
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feat: 资源路径绘制
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2025-09-28 21:38:11 +08:00 |
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ccd2d384fa
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feat: 6种移动类型、3种子弹、WeaponComponent正常生效
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2025-09-28 18:12:07 +08:00 |
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a8043fd4f6
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feat: 尝试将子弹修改为MovementComponent驱动
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2025-09-28 00:48:36 +08:00 |
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34f1313013
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feat: Weapon Component,支持自定义攻击序列
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2025-09-28 00:28:32 +08:00 |
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b396cc2283
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feat: Weapon Component (WIP)
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2025-09-27 23:43:21 +08:00 |
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c71406c4a5
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fix: 测试并修复了AOE提前Destroy的问题:
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2025-09-27 22:37:35 +08:00 |
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ab8457cada
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feat: Movement组件,支持2种移动方式(直线、追踪),支持互斥力
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2025-09-27 21:18:06 +08:00 |
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35bdd3cb77
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fix: 战斗关卡重力,宇宙视觉表现调优
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2025-09-26 22:14:13 +08:00 |
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1ad23f3906
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fix: 添加了因为合并丢失的宇宙Shader背景(Battle.umap)
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2025-09-26 21:38:21 +08:00 |
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67b0bd0537
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Merge remote-tracking branch 'origin'
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2025-09-26 21:29:12 +08:00 |
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31d3a593cb
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feat: 宇宙背景Shader v1
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2025-09-26 21:21:43 +08:00 |
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41c63a54cc
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feat: 子弹蓝图,添加调试信息
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2025-09-26 20:35:21 +08:00 |
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48ad75b16b
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chore: 2D动画蓝图实验
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2025-09-25 00:34:15 +08:00 |
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16d0889de8
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feat: 初始化战斗GameMode,生命组件
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2025-09-24 17:01:49 +08:00 |
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1b3eeab971
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feat: 新增框架,资源数据结构
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2025-09-24 13:27:38 +08:00 |
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cf5cdeedcf
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chore: UE version updated to 5.6, rearrange assets
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2025-09-22 23:25:05 +08:00 |
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bb1a96b601
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Init commit
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2025-09-22 19:27:43 +08:00 |
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