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4
.gitignore
vendored
4
.gitignore
vendored
@@ -4,6 +4,9 @@ Intermediate
|
||||
Saved
|
||||
Build
|
||||
Documents
|
||||
Package
|
||||
Cache
|
||||
Packages
|
||||
.vscode
|
||||
.vs
|
||||
*.VC.db
|
||||
@@ -16,3 +19,4 @@ Documents
|
||||
*.xcworkspace
|
||||
|
||||
.idea/
|
||||
Releases
|
||||
|
||||
Binary file not shown.
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
@@ -1,8 +1,19 @@
|
||||
[DevOptions.Shaders]
|
||||
NeedsShaderStableKeys=true
|
||||
|
||||
[ShaderPipelineCache]
|
||||
r.ShaderPipelineCache.Enabled=1
|
||||
r.ShaderPipelineCache.PrecompileOnLoad=1
|
||||
r.ShaderPipelineCache.LogLevel=1
|
||||
r.ShaderPipelineCache.SaveUserCache=true
|
||||
|
||||
[Audio]
|
||||
UseAudioMixer=True
|
||||
|
||||
[ConsoleVariables]
|
||||
Slate.CopyBackbufferToSlatePostRenderTargets=1
|
||||
|
||||
|
||||
[/Script/EngineSettings.GameMapsSettings]
|
||||
EditorStartupMap=/Game/Levels/MainMenu.MainMenu
|
||||
GameDefaultMap=/Game/Levels/MainMenu.MainMenu
|
||||
@@ -33,6 +44,11 @@ r.DefaultFeature.AutoExposure=False
|
||||
r.DefaultFeature.AutoExposure.Bias=0.000000
|
||||
r.DefaultFeature.AutoExposure.Method=2
|
||||
r.DefaultFeature.MotionBlur=False
|
||||
r.TextureStreaming=False
|
||||
r.AntiAliasingMethod=4
|
||||
r.PostProcessAAQuality=3
|
||||
r.Mobile.AntiAliasing=3
|
||||
r.ScreenPercentage.Default=100.000000
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
@@ -68,9 +84,21 @@ SoundCueCookQualityIndex=-1
|
||||
CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
|
||||
|
||||
[/Script/Engine.UserInterfaceSettings]
|
||||
RenderFocusRule=NavigationOnly
|
||||
HardwareCursors=()
|
||||
SoftwareCursors=()
|
||||
ApplicationScale=1.000000
|
||||
UIScaleRule=ShortestSide
|
||||
CustomScalingRuleClass=None
|
||||
UIScaleCurve=(EditorCurveData=(Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=8.000000)),DefaultValue=340282346638528859811704183484516925440.000000,PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant),ExternalCurve=None)
|
||||
bAllowHighDPIInGameMode=True
|
||||
DesignScreenSize=(X=3840,Y=2160)
|
||||
bLoadWidgetsOnDedicatedServer=True
|
||||
bAuthorizeAutomaticWidgetVariableCreation=False
|
||||
FontDPIPreset=Standard
|
||||
FontDPI=72
|
||||
CustomFontDPI=96
|
||||
FontDPIPreset=Unreal
|
||||
bUseCustomFontDPI=False
|
||||
bEnableDistanceFieldFontRasterization=False
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=17035D9948E5BEB134626FAAA90BC6B2
|
||||
CopyrightNotice="© 2025 魔女微波鹭 版权所有 © 2025 Majowaveon Games. All rights reserved. "
|
||||
ProjectName=Drift
|
||||
|
||||
[StartupActions]
|
||||
bAddPacks=True
|
||||
@@ -7,3 +9,7 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
|
||||
|
||||
[SectionsToSave]
|
||||
+Section=StartupActions
|
||||
|
||||
[/Script/UnrealEd.ProjectPackagingSettings]
|
||||
bShareMaterialShaderCode=True
|
||||
bSharedMaterialNativeLibraries=True
|
||||
11
Config/DefaultGameUserSettings.ini
Normal file
11
Config/DefaultGameUserSettings.ini
Normal file
@@ -0,0 +1,11 @@
|
||||
[/Script/Engine.GameUserSettings]
|
||||
bUseVSync=False
|
||||
ResolutionSizeX=1600
|
||||
ResolutionSizeY=900
|
||||
LastUserConfirmedResolutionSizeX=1600
|
||||
LastUserConfirmedResolutionSizeY=900
|
||||
WindowPosX=-1
|
||||
WindowPosY=-1
|
||||
FullscreenMode=2
|
||||
LastConfirmedFullscreenMode=2
|
||||
Version=5
|
||||
19
Config/Localization/Game_Compile.ini
Normal file
19
Config/Localization/Game_Compile.ini
Normal file
@@ -0,0 +1,19 @@
|
||||
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
||||
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
ResourceName=Game.locres
|
||||
bSkipSourceCheck=false
|
||||
bValidateFormatPatterns=true
|
||||
bValidateSafeWhitespace=false
|
||||
bValidateRichTextTags=false
|
||||
NativeCulture=zh
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GenerateTextLocalizationResource
|
||||
|
||||
20
Config/Localization/Game_Export.ini
Normal file
20
Config/Localization/Game_Export.ini
Normal file
@@ -0,0 +1,20 @@
|
||||
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
||||
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=zh
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
PortableObjectName=Game.po
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=InternationalizationExport
|
||||
bExportLoc=true
|
||||
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
||||
POFormat=EPortableObjectFormat::Unreal
|
||||
ShouldPersistCommentsOnExport=false
|
||||
ShouldAddSourceLocationsAsComments=true
|
||||
|
||||
15
Config/Localization/Game_ExportDialogueScript.ini
Normal file
15
Config/Localization/Game_ExportDialogueScript.ini
Normal file
@@ -0,0 +1,15 @@
|
||||
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
||||
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=zh
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
DialogueScriptName=GameDialogue.csv
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ExportDialogueScript
|
||||
|
||||
33
Config/Localization/Game_Gather.ini
Normal file
33
Config/Localization/Game_Gather.ini
Normal file
@@ -0,0 +1,33 @@
|
||||
;METADATA=(Diff=true, UseCommands=true)
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
NativeCulture=zh
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GatherTextFromAssets
|
||||
IncludePathFilters=Content/*
|
||||
ExcludePathFilters=Content/Localization/*
|
||||
PackageFileNameFilters=*.umap
|
||||
PackageFileNameFilters=*.uasset
|
||||
ShouldExcludeDerivedClasses=false
|
||||
ShouldGatherFromEditorOnlyData=false
|
||||
SkipGatherCache=false
|
||||
|
||||
[GatherTextStep1]
|
||||
CommandletClass=GenerateGatherManifest
|
||||
|
||||
[GatherTextStep2]
|
||||
CommandletClass=GenerateGatherArchive
|
||||
|
||||
[GatherTextStep3]
|
||||
CommandletClass=GenerateTextLocalizationReport
|
||||
bWordCountReport=true
|
||||
WordCountReportName=Game.csv
|
||||
bConflictReport=true
|
||||
ConflictReportName=Game_Conflicts.txt
|
||||
|
||||
15
Config/Localization/Game_GenerateReports.ini
Normal file
15
Config/Localization/Game_GenerateReports.ini
Normal file
@@ -0,0 +1,15 @@
|
||||
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
||||
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=GenerateTextLocalizationReport
|
||||
bWordCountReport=true
|
||||
WordCountReportName=Game.csv
|
||||
|
||||
18
Config/Localization/Game_Import.ini
Normal file
18
Config/Localization/Game_Import.ini
Normal file
@@ -0,0 +1,18 @@
|
||||
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
||||
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=zh
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
PortableObjectName=Game.po
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=InternationalizationExport
|
||||
bImportLoc=true
|
||||
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
|
||||
POFormat=EPortableObjectFormat::Unreal
|
||||
|
||||
16
Config/Localization/Game_ImportDialogue.ini
Normal file
16
Config/Localization/Game_ImportDialogue.ini
Normal file
@@ -0,0 +1,16 @@
|
||||
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
||||
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
NativeCulture=zh
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ImportLocalizedDialogue
|
||||
RawAudioPath=
|
||||
ImportedDialogueFolder=ImportedDialogue
|
||||
bImportNativeAsSource=false
|
||||
|
||||
15
Config/Localization/Game_ImportDialogueScript.ini
Normal file
15
Config/Localization/Game_ImportDialogueScript.ini
Normal file
@@ -0,0 +1,15 @@
|
||||
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
|
||||
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
|
||||
[CommonSettings]
|
||||
SourcePath=Content/Localization/Game
|
||||
DestinationPath=Content/Localization/Game
|
||||
NativeCulture=zh
|
||||
CulturesToGenerate=en
|
||||
CulturesToGenerate=zh
|
||||
ManifestName=Game.manifest
|
||||
ArchiveName=Game.archive
|
||||
DialogueScriptName=GameDialogue.csv
|
||||
|
||||
[GatherTextStep0]
|
||||
CommandletClass=ImportDialogueScript
|
||||
|
||||
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BIN
Content/Blueprints/Battle/BP_Enemy_Debug_开启裂隙后生成.uasset
LFS
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Content/Blueprints/Battle/BP_Enemy_Debug_开启裂隙后生成.uasset
LFS
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Content/Blueprints/Battle/BP_Enemy_Debug_获得2级有机材料后生成.uasset
LFS
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Content/Blueprints/Battle/BP_Enemy_Debug_获得2级有机材料后生成.uasset
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BIN
Content/Blueprints/Battle/BP_Enemy_Debug_获得2级金属后生成.uasset
LFS
Normal file
BIN
Content/Blueprints/Battle/BP_Enemy_Debug_获得2级金属后生成.uasset
LFS
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BIN
Content/Blueprints/Battle/E_EnemyTriggerType.uasset
LFS
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BIN
Content/Blueprints/Battle/E_EnemyTriggerType.uasset
LFS
Normal file
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechDash_Dash1.uasset
LFS
Normal file
BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechDash_Dash1.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechDash_Dash2.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechDash_Dash2.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechDash_UnlockDash.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechDash_UnlockDash.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechHealth_Add114514.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechHealth_Add114514.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechMoveSpeed_Add150.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechMoveSpeed_Add150.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechMoveSpeed_Add300.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechMoveSpeed_Add300.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechMoveSpeed_Add650.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechMoveSpeed_Add650.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechResource_2级有机材料100_test.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechResource_2级有机材料100_test.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechResource_2级金属100_test.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechResource_2级金属100_test.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechRift.uasset
LFS
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BIN
Content/Blueprints/Data/BP_TechDerived/BP_TechRift.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechRift_Set2dot5.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechRift_Set2dot5.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechRift_Set5.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechRift_Set5.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechRift_Set7dot5.uasset
LFS
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Content/Blueprints/Data/BP_TechDerived/BP_TechRift_Set7dot5.uasset
LFS
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Reference in New Issue
Block a user