6 Commits

Author SHA1 Message Date
156ba6e3a9 feat: 本地化基础设施(cn, eng) 2025-12-10 17:41:36 +08:00
345037e3e2 fix:调整了裂隙探测器的升级
现在2级没有制造等级限制,1级优先获得显示距离的能力
2025-11-23 22:12:52 +08:00
0432ca156b fix: 空间站视角,Credits更新 2025-11-20 20:13:45 +08:00
6f942babac Merge pull request 'feat: removed async load class' (#1) from no-async into main
Reviewed-on: http://123.113.98.222:3000/azurice/Voyager/pulls/1
2025-11-20 19:47:14 +08:00
4bb89d4591 Merge branch 'main' into no-async 2025-11-20 19:47:01 +08:00
5b624d5cf8 removed async load class 2025-11-20 19:45:07 +08:00
23 changed files with 196 additions and 18 deletions

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; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
bValidateRichTextTags=false
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource

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@@ -0,0 +1,20 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true

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@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript

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;METADATA=(Diff=true, UseCommands=true)
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GatherTextFromAssets
IncludePathFilters=Content/*
ExcludePathFilters=Content/Localization/*
PackageFileNameFilters=*.umap
PackageFileNameFilters=*.uasset
ShouldExcludeDerivedClasses=false
ShouldGatherFromEditorOnlyData=false
SkipGatherCache=false
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
bConflictReport=true
ConflictReportName=Game_Conflicts.txt

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@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv

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@@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal

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@@ -0,0 +1,16 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false

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@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript

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1 version https://git-lfs.github.com/spec/v1
2 oid sha256:d7ccf9ef871f9c00919b15ee29e713038bd6580b1f02af0cdde414301c4e6e85
3 size 59

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