44 Commits

Author SHA1 Message Date
156ba6e3a9 feat: 本地化基础设施(cn, eng) 2025-12-10 17:41:36 +08:00
345037e3e2 fix:调整了裂隙探测器的升级
现在2级没有制造等级限制,1级优先获得显示距离的能力
2025-11-23 22:12:52 +08:00
0432ca156b fix: 空间站视角,Credits更新 2025-11-20 20:13:45 +08:00
6f942babac Merge pull request 'feat: removed async load class' (#1) from no-async into main
Reviewed-on: http://123.113.98.222:3000/azurice/Voyager/pulls/1
2025-11-20 19:47:14 +08:00
4bb89d4591 Merge branch 'main' into no-async 2025-11-20 19:47:01 +08:00
5b624d5cf8 removed async load class 2025-11-20 19:45:07 +08:00
c62b69ac61 feat: 会转的电锯,版本调整至1.0.3 2025-11-20 19:43:18 +08:00
8c564351b1 fix: 珍稀有机材料命名、发电运镜 2025-11-20 18:55:03 +08:00
f4a5dce367 fix: v1.0.2, 修复错别字 2025-11-20 17:17:26 +08:00
1e2089a1d3 v1.0.1 2025-11-20 16:40:51 +08:00
c95a2068ea Merge branch 'main' of 123.113.98.222:azurice/Voyager 2025-11-20 14:37:52 +08:00
f00a2ca055 feat: 修改污染行星生成概率,优化星球表现 2025-11-20 14:37:23 +08:00
6d9b0838a5 fix:修改特斯拉的材质 2025-11-20 13:08:40 +08:00
8789d2aecb fix: ship flame 2025-11-20 13:05:25 +08:00
c29b8bc890 feat: v1.0.0 2025-11-19 17:34:26 +08:00
250e15386f feat: 终局CG播放器框架 2025-11-19 13:03:50 +08:00
6e0acafec2 feat: 优化了作弊表述;暂停UI;设置没实现的弹窗 2025-11-19 00:09:08 +08:00
DWTornier
4ef33a75ac Fixed M_EnergySmoke 2025-11-18 23:06:04 +08:00
19d0ebc4b5 作弊upd 2025-11-18 21:48:39 +08:00
58a031f27c fix:同步资源名称 2025-11-18 20:52:17 +08:00
dcbd4356a2 有一根线忘记连了。 2025-11-18 20:12:10 +08:00
6f421ea86e 作弊按钮提示 2025-11-18 20:05:41 +08:00
732d82c339 科技描述与效果调整,techtree关卡按钮调整 2025-11-18 19:58:49 +08:00
03b724589e Merge branch 'main' of 123.113.98.222:azurice/Voyager 2025-11-17 23:28:09 +08:00
014ffe3d1a feat: VFX优化 2025-11-17 23:27:30 +08:00
d1dc23f04c remove enemy spawn sfx 2025-11-17 20:41:49 +08:00
7ecfae0fc2 fix: 材质没传 2025-11-17 20:07:36 +08:00
54cb315425 revert: 移除自定义鼠标 2025-11-17 20:05:19 +08:00
2b3e294101 feat: 星球类型显示与程序逻辑一致 2025-11-17 20:04:51 +08:00
77ada87189 feat: 绿色裂隙完全胜利 2025-11-17 15:28:15 +08:00
33cb868fb0 fix: 修复了星球界面,旋转时鼠标被隐藏的问题 2025-11-17 15:17:48 +08:00
e4c9352b7a fix:修复空间站散热板 2025-11-17 12:11:43 +08:00
DWTornier
cd47f42583 HUD of GasGiant has glitch effect now. 2025-11-17 01:38:16 +08:00
24834cc570 feat: 隐藏旧版飞船尾焰(Battle)、提高定位器帧数200tick 2025-11-17 00:43:33 +08:00
49e6935d88 fix: 子弹在飞船下面(mesh往下,碰撞箱不变) 2025-11-17 00:32:28 +08:00
e4a88fc018 feat: 调整了子弹材质参数和大小 2025-11-17 00:27:43 +08:00
DWTornier
d675506de5 New mats of bullets 2025-11-16 23:51:34 +08:00
e9dd387013 feat: 剧情完全胜利!;修复一些bug 2025-11-16 22:55:15 +08:00
d7995f43f6 feat: 子弹击中VFX 2025-11-16 22:34:56 +08:00
DWTornier
c01a2c6d73 changed the refs of bullet materials 2025-11-16 22:10:30 +08:00
7cd66426ae feat: UI 2025-11-16 21:49:57 +08:00
7d81351bbe feat: 剧情UI 2025-11-16 21:44:36 +08:00
1c1d6d6a69 feat: 仅引擎位置拖尾 2025-11-16 21:42:25 +08:00
a9819aa71b feat: 添加拖尾VFX 2025-11-16 21:41:42 +08:00
123 changed files with 419 additions and 130 deletions

2
.gitignore vendored
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@@ -6,6 +6,7 @@ Build
Documents
Package
Cache
Packages
.vscode
.vs
*.VC.db
@@ -18,3 +19,4 @@ Cache
*.xcworkspace
.idea/
Releases

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@@ -86,7 +86,7 @@ CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
[/Script/Engine.UserInterfaceSettings]
RenderFocusRule=NavigationOnly
HardwareCursors=()
SoftwareCursors=((Default, "/Game/UI/Common/WBP_MouseDefault.WBP_MouseDefault_C"))
SoftwareCursors=()
ApplicationScale=1.000000
UIScaleRule=ShortestSide
CustomScalingRuleClass=None

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@@ -0,0 +1,19 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
bValidateRichTextTags=false
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource

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@@ -0,0 +1,20 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true

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@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript

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@@ -0,0 +1,33 @@
;METADATA=(Diff=true, UseCommands=true)
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GatherTextFromAssets
IncludePathFilters=Content/*
ExcludePathFilters=Content/Localization/*
PackageFileNameFilters=*.umap
PackageFileNameFilters=*.uasset
ShouldExcludeDerivedClasses=false
ShouldGatherFromEditorOnlyData=false
SkipGatherCache=false
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
bConflictReport=true
ConflictReportName=Game_Conflicts.txt

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@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv

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@@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal

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@@ -0,0 +1,16 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false

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@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript

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1 version https://git-lfs.github.com/spec/v1
2 oid sha256:d7ccf9ef871f9c00919b15ee29e713038bd6580b1f02af0cdde414301c4e6e85
3 size 59

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Content/Movies/MP_Endgame.uasset LFS Normal file

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Content/Movies/MS_Endgame.uasset LFS Normal file

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Content/Movies/WBP_Endgame.uasset LFS Normal file

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