8 Commits
v1.0.2 ... main

Author SHA1 Message Date
156ba6e3a9 feat: 本地化基础设施(cn, eng) 2025-12-10 17:41:36 +08:00
345037e3e2 fix:调整了裂隙探测器的升级
现在2级没有制造等级限制,1级优先获得显示距离的能力
2025-11-23 22:12:52 +08:00
0432ca156b fix: 空间站视角,Credits更新 2025-11-20 20:13:45 +08:00
6f942babac Merge pull request 'feat: removed async load class' (#1) from no-async into main
Reviewed-on: http://123.113.98.222:3000/azurice/Voyager/pulls/1
2025-11-20 19:47:14 +08:00
4bb89d4591 Merge branch 'main' into no-async 2025-11-20 19:47:01 +08:00
5b624d5cf8 removed async load class 2025-11-20 19:45:07 +08:00
c62b69ac61 feat: 会转的电锯,版本调整至1.0.3 2025-11-20 19:43:18 +08:00
8c564351b1 fix: 珍稀有机材料命名、发电运镜 2025-11-20 18:55:03 +08:00
34 changed files with 218 additions and 27 deletions

1
.gitignore vendored
View File

@@ -6,6 +6,7 @@ Build
Documents Documents
Package Package
Cache Cache
Packages
.vscode .vscode
.vs .vs
*.VC.db *.VC.db

File diff suppressed because one or more lines are too long

View File

@@ -0,0 +1,19 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
ResourceName=Game.locres
bSkipSourceCheck=false
bValidateFormatPatterns=true
bValidateSafeWhitespace=false
bValidateRichTextTags=false
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationResource

View File

@@ -0,0 +1,20 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bExportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal
ShouldPersistCommentsOnExport=false
ShouldAddSourceLocationsAsComments=true

View File

@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ExportDialogueScript

View File

@@ -0,0 +1,33 @@
;METADATA=(Diff=true, UseCommands=true)
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GatherTextFromAssets
IncludePathFilters=Content/*
ExcludePathFilters=Content/Localization/*
PackageFileNameFilters=*.umap
PackageFileNameFilters=*.uasset
ShouldExcludeDerivedClasses=false
ShouldGatherFromEditorOnlyData=false
SkipGatherCache=false
[GatherTextStep1]
CommandletClass=GenerateGatherManifest
[GatherTextStep2]
CommandletClass=GenerateGatherArchive
[GatherTextStep3]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv
bConflictReport=true
ConflictReportName=Game_Conflicts.txt

View File

@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=GenerateTextLocalizationReport
bWordCountReport=true
WordCountReportName=Game.csv

View File

@@ -0,0 +1,18 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
PortableObjectName=Game.po
[GatherTextStep0]
CommandletClass=InternationalizationExport
bImportLoc=true
LocalizedTextCollapseMode=ELocalizedTextCollapseMode::IdenticalTextIdAndSource
POFormat=EPortableObjectFormat::Unreal

View File

@@ -0,0 +1,16 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
ManifestName=Game.manifest
ArchiveName=Game.archive
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
[GatherTextStep0]
CommandletClass=ImportLocalizedDialogue
RawAudioPath=
ImportedDialogueFolder=ImportedDialogue
bImportNativeAsSource=false

View File

@@ -0,0 +1,15 @@
; THESE ARE GENERATED FILES, DO NOT EDIT DIRECTLY!
; USE THE LOCALIZATION DASHBOARD IN THE UNREAL EDITOR TO EDIT THE CONFIGURATION
[CommonSettings]
SourcePath=Content/Localization/Game
DestinationPath=Content/Localization/Game
NativeCulture=zh
CulturesToGenerate=en
CulturesToGenerate=zh
ManifestName=Game.manifest
ArchiveName=Game.archive
DialogueScriptName=GameDialogue.csv
[GatherTextStep0]
CommandletClass=ImportDialogueScript

Binary file not shown.

Binary file not shown.

Binary file not shown.
1 version https://git-lfs.github.com/spec/v1
2 oid sha256:d7ccf9ef871f9c00919b15ee29e713038bd6580b1f02af0cdde414301c4e6e85
3 size 59

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -1 +1 @@
v1.0.2 v1.0.3