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Voyager/README.md

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# Voyager
Developed with Unreal Engine 5
## 冲突避免约定
1. 在项目根目录输入如下命令确保Push时检查服务器上的文件锁
```bash
git config lfs.http://62.234.216.156/Stanley/Voyager.git/info/lfs.locksverify true
```
2. 重要的蓝图/资产文件使用如下命令上锁,不解锁的话其他人在远端无法修改这个文件,避免冲突
```bash
git lfs lock Content/Blueprints/BP_MyCharacter.uasset # 后面改成要锁的文件的相对路径
git lfs locks # 查看文件锁状态
git lfs unlock Content/Blueprints/BP_MyCharacter.uasset # 解锁
```